University of
Kent at West Kent College
HND / HNC
Graphic Design
Year 1, Term 2
Project: iPhone Apps
Module:
Design for Digital Media 15 credits
Date Set: 28th
Feb 2012
Submission: Thursday 15th March Late work will be capped at 40% pass
Preamble
Non verbal communication in
the form of pictograms, ideograms and symbols has been with us for thousands of
years, and even our modern Latin alphabet is little more than symbols that have
evolved over the past several thousand years. Today signage is designed with
immediacy in mind, the message or instruction has to be communicated with
speed: eg. consider motorway signage.
The focus of this project is
upon non-verbal communication, although you are permitted to use some typography
where appropriate.
Graphic design is mostly
about sending the right message to the right group of people, usually to
persuade, educate and inform. The latter of these is what this project is
concerned with.
As well developing your
computer skills, this project will help you develop your ability to make
concrete complex abstract concepts and reduce them to their simplest visual
forms whilst retaining meaning.
The Brief
You are to research and design seven icons for Apps for the iPhone. Present planning and development for each
icon in your sketchbook.
A digital company has produced seven Apps in a series. Each icon should
demonstrate the concept of the theme but the icons should also show by their
design that they are part of a series.
The seven Apps are all measuring devices:
·
Speedometer
·
Pedometer
·
Decibel metre
·
Barometer
·
Thermometer
·
Anemometer
·
Altimeter
You should use the correct measurements and carefully consider the very
small scale of the Apps’ icons. You should also show in your sketchbook the navigation or
usability of your App but the App does not need to actually function.
As well as producing seven icons for Apps you should also provide in your
sketchbook a competent navigation /usability plan and some thumbnails for the
actual pages of one of the above Apps. You do not need to produce final designs
for these but your sketchbook work must demonstrate the elements of
interactivity within an App.
Learning
Outcomes
The specific
Learning Outcomes for the module, against which you will be assesses are listed
on Moodle and in the Course Handbook. You are strongly advised to make yourself
familiar with these and to ensure that throughout your work you are providing
evidence of how you have achieved these. Labelling the evidence for each
outcome in your sketchbook is highly advised.
Research
You will have
to research, amongst other things, non-verbal communication, ideograms,
pictograms and icon design.











